![]() ![]() But overall V8 Supercars Australia 2 is quite an achievement, particularly as there are usually at least 21 other cars on the track and there's very little slowdown to be found in the game. The tracks are generally impressive, but some of the background stuff can look a little 2D. There are plenty of nice touches throughout the game, such as excellent real time reflections and being able to see roll bars and the driver inside the car. The cars themselves show plenty of detail, even if some of the decals are a little light on detail. Graphics are generally impressive - they're not to the level of the console versions but they're still a joy to see on a handheld system. The flip side to this, of course, is that the game forces you to become better at a wider variety of races. To proceed in the career mode, you're forced to race in all of the vehicle types, so you may find yourself stuck in a class you're not particularly good at for a while. This is one of the most frustrating bits of the game while simultaneously being one of the best. Each vehicle type has its own quirks - just because you know a track back to front with one type of car doesn't mean you can race well on the same track in a different vehicle. You'll be racing many different tracks and cars types - everything from trucks and high performance vehicles to formula racing and rally cars (there are 15 vehicle types and more than 50 tracks in the game). You're accompanied by your mechanic and agent (who appear in cutscenes after every series), and are tasked with winning races or a set amount of money in a wide range of vehicles. Just like the console versions, the career mode is a story driven piece that follows your character's rise through the driving ranks. Things are very different in the game's career mode. Players can also choose to be more hands-on with their vehicle, with the ability to change settings like suspension, ride height, tyres, brake bias and more. Graphic and sound quality have also been improved to take advantage of the processing horsepower and haptic controller feedback offered by the PlayStation 5 console.Simulator mode allows you to set a decent number of parameters, including which tracks you want to race in a series, race length, qualifiers, pit stops and grid positions. ![]() Newcomers to digital rallying can activate a revised selection of assist features to help ease into the franchise. The physics engine has also been updated, with improvements to aerodynamic and suspension simulation, which makes vehicles feel more accurate to their real-life counterparts. The sim now features 19 locations and environments - breaking out to over 120 rally stages to master - and 22 legendary and historical cars from Mitsubishi, Peugeot, Subaru, Toyota and more. WRC 10 improves over its predecessor with more cars, locations and ways to play, including a new 50th anniversary mode that celebrates and recreates great moments from World Rally Championship history dating back to its inception in 1973. With the Dirt series pushing deeper into the arcade end of the racing sim spectrum, I was glad when WRC 10 debuted to scratch my itch for rallying realism. ![]()
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